Like a lot of gaming headsets, it favors treble over bass, but not to an obnoxious degree. The Xbox Wireless Headset excels by offering a balanced soundscape with an immediate, close quality to it. I felt totally immersed in the background noise of a city as I explored Kamurocho in Yakuza 3 Remastered. The headset delivered satisfying construction sounds and gorgeous music in Age of Empires III: Definitive Edition. I found myself constantly turning my head to follow the eerie whispers in Hellblade: Senua’s Sacrifice. In Gears of War 3, Marcus Fenix’s gravely voice carried just as much weight as his frenzied gunshots. I tested the game on both an Xbox Series X and a Windows 10 PC, with a variety of games, and found that the headset could handle whatever I threw at it. ![]() In terms of gaming performance, I can’t think of anything that the Xbox Wireless Headset could do better. (Image credit: Microsoft) Xbox Wireless Headset review: Performance I wonder how it might feel after a marathon all-day session, but for a few hours at a time, at least, the Xbox Wireless Headset feels good to wear. With glasses on, the peripheral felt a little tight after a few hours of gameplay, but I never experienced any discomfort or pain. ![]() Those difficulties aside, however, the Xbox Wireless Headset is rather comfortable, thanks to its soft, supportive earcups and padded headband. ![]() The lack of notches, numbered or otherwise, also means that if you lose your spot (or share the headset with someone else), you’re back to square one. This means you’ll never accidentally ruin your fit, but it also means that finding a fit in the first place is a tedious process, marked by a lot of trial and error. This seems to be a conscious design choice, as the headband locks up once you wear it. There are no notches - and, amazingly, there’s no way to adjust the headset once it’s already on your head. Compare and contrast to the Arctis 7X, which fits automatically each time you put it on, or the Kaira Pro, which at least offers you numbered notches on a steel headband.īy contrast, the Xbox Wireless Headset lets you adjust the size by extending the plastic headband on either side. While the peripheral itself can be extremely comfortable, it’s also unusually difficult to adjust. It’s actually one of the more unusual headsets I’ve reviewed in that regard. Peculiarly, it's both easy and not easy to wear the Xbox Wireless Headset. Like the Xbox Series X/S, the Xbox Wireless Headset does a lot with just a few buttons. While certain technical aspects of this setup don’t work as well as it could, the physical design is hard to criticize. (The standard Razer Kaira, also $100, has a mic that constantly mars your peripheral vision.) While I usually prefer retractable or removable mics, the Xbox Wireless Headset’s mic ultimately won me over, as it’s extremely easy to tuck away out of sight between the earcup and the housing. The right earcup houses a USB-C charging port the left earcup houses a power/pairing button, as well as a flexible mic with a mute button on the back. Read our full Xbox Wireless Headset review to learn why this peripheral might be one of the best gaming headsets and best Xbox Series X headsets, especially for those who don’t mind trading a little functionality for a lot of convenience. ![]() The Xbox Wireless Headset isn’t nearly as robust as something like the Razer Kaira Pro or the SteelSeries Arctis 7X - but it also costs $50 less than those headsets do, while offering similar base features. The headset is comfortable to wear for hours on end, and you can even play with some equalization and mic options. Not only does the Xbox Wireless Headset sound very good, but its Bluetooth functionality makes it a functional everyday accessory for both work and play. Still, the product isn’t called the “PC Wireless Headset.” It’s the Xbox Wireless Headset, and as a wireless headset for Xbox consoles, it’s about as good as it could be - especially considering that it packs an awful lot of features for only $100.
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